HanzuGame Society
Multiplayer Demo V1.0
Cooperative Marathon

Difficulty Superspy
Player difficulty factor set to maximum
No respawning

Page updated 22.8.2009
Marathon Started 28.6.2008
Marathon Completed 2.7.2008

NOLF2 is spy FPS with humorous and puzzle elements. NOLF2 Multiplayer demo includes only one mission to complete, but since player respawn can not be turned off, our goal is to complete it without respawning. Respawning can be avoided by simply not clicking left mouse button after death. In cooperative alive player can revieve dead player, if 60 seconds revieve-time has not yet passed. So this gives us more than good chances to complete without any respawns used.

DOWNLOAD
NOLF2 Multiplayer Demo V1.3


HOW TO JOIN
Make sure your firewall opens port 25888
The game has ingame server browser for joining
The server name is usually Cooperative Superspy Norespawn (there are usually no other servers online so it is easy to find our server)
If you need more information read readme.txt and serverreadme.txt (located in game install folder)


HOW TO HOST (skip this step if you never want to host)
Make sure your firewall opens port 25888
The game can be hosted with non-dedicated server (NOLF2.exe) or with dedicated server (NOLF2Srv.exe)
If you decide to host with dedicated server Unblock NOLF2Srv.exe

In NOLF2 Dedicated server window Console type BandWidthTargetServer 1048576 <ENTER>
(replace above number with your servers upload bandwith in bytes per second)
If you need more information read readme.txt and serverreadme.txt (located in game install folder)

BandWidthTargetServer command
Nolf 2 allows server operators to limit the amount of data that's being sent to players on high bandwidth connections. BandWidthTargetServer defines bytes per second to send over the network layer. Set this option to match as closely as possible with the upstream bandwidth of your Internet connection in bytes per second (bps). Values entered must be in bytes per second (bps) and NOT Kilobytes per second (Kbps). This value MUST be set correctly to avoid send overflow and it is VERY imporant that you set this value correctly. Setting the limit too high may result in very poor performance for players with a high ping. Similarly, setting it too low may result in choppiness for low ping players. When used correctly, this feature can greatly improve performance.

You may want to experiment with different values to find the best setting for your particular situation. There is 2 ways to do this:

Dedicated server only
You can adjust your bandwidth limit by typing this command and bps value in console anytime when server is running.

Dedicated and Non-dedicated server
You can adjust host options screen Bandwidth and Custom Bandwidth settings before launching. These are both Kbps values.

Examples how to change Kbps values to bps value:

128 Kbps * 1024 = 131072 bps
512 Kbps * 1024 = 524288 bps
1024 Kbps * 1024 = 1048576 bps

According to readme.txt NOLF2 Cooperative gamemode requires only about 128 Kbps upstream bandwith for server.


OPTIONS
Here is options used. Red means options I changed from default everything else is as it is after install.

Options -> Display
Resolution 1280x960x32
Hardware cursor On
V Sync On
Gamma (Default)
Options -> Sound
Sound effects volume (Default)
Speech volume (Default)
Sound effects quality High
Music volume 0
Music Quality High
Options -> Controls -> Mouse
Always mouse look Yes
Mouse sensitivity (Default)
Mouse smoothing (Default)
Invert y axis No
Vehicle turn speed (Default)
Options -> Controls -> Keyboard
Normal turn speed (Default)
Fast turn speed (Default)
Up/down look speed (Default)
Auto-center No
Vehicle turn speed (Default)
Options -> Controls
Use joystick/gamepad No
Options -> Game -> Crosshair
Red (Default)
Green (Default)
Blue (Default)
Dynamic scaling On
Style (Default)
Crosshair (Default)
Options -> Game
Subtitles On
Blood On
Always run Yes
Difficulty Superspy
Head bob (Default)
Weapon sway (Default)
Message duration (Default)
Auto-switch weapons Yes
Load screen tips On
Snowmobile Contouring On
Options -> Performance
Performance Custom
Texture resolution High
Precache Assets On
Options -> Performance -> Display
Dynamic lights On
Shadows High
PolyGrid bumpmapping On
Polygrid fresnel On
Enviroment Bumb Mapping On
Anisotpic filtering
Trilinear filtering On
Enviroment map On
Detail textures On
Triple buffering On
Options -> Performance -> Special Effects
Tracers On
Shell casings On
Enviromental High
Effects High
Multiplayer (Internet) -> Cooperative -> Player setup
Player name Hanzu (Your player name here)
Player model 5 (Hat+black)
Bandwith Custom
Bandwith (custom) 1024 (Your upload bandwith kbps here)
Multiplayer (Internet) -> Cooperative -> Player setup -> Skills
Stealth 0
Stamina 6
Marksmanship 0
Carrying 0
Armor 7
Weapons 0
Gadgets 0
Search 0
Multiplayer (Internet) -> Cooperative -> Host -> Options
Max players 4
Friendly fire Yes
Use Skills Yes
Difficulty Superspy
Player difficulty factor 10 (Sets how much the game's difficulty is affected by additional players)

DEFAULT KEYS
ESC
Menu
F6
Quicksave (not working with this demo)
F8
Screenshot .bmp-file to the main folder
F9
Quickload (not working with this demo)
1
Holster
Tulwar
2
Banana
3
.32 Handgun
4
AK-47
Combat Shotgun
5
Laughing Gas Grenade
Acid Gas Grenade
Hand Grenade
Sleeping Gas Grenade
Stun Gas Grenade
6
Spy Camera
Code Breaker
Keychain Light
Lock Pick
Coin
+
Health, Armor and Ammo with numbers
´
Health, Armor and Ammo with bars
Backspace
Quick Turn Around
Tab
Mission Status
Q
Lean Left
W
Foward
E
Lean Right
R
Reload Weapon
T
Talk (Chat)
I
Intelligence
P
Player Status
[ or Mouse Wheel Up or Å
Next Weapon
] or Mouse Wheel Down or ¨
Previous Weapon
Enter or Right Mouse Button Action
Caps Lock Toggle Sneak
A
Step Left
S
Backward
D
Step Right
F
Change Ammo Type
G
Move Enemy Body
H
Holster Weapon
L
Keychain Light
‘ or Ä
Compass and Player names on/off
Left Shift Sneak
Z
Zoom
X
Last Weapon
C Crouch
V
Radio Messages
N
Inventory
M
Equipment
Left Ctrl Toggle Crouch
Left Alt Sidestep (strafe)
Spacebar Jump
End Center View
Up Arrow Look Up
Left Arrow Turn Left 
Down Arrow Look Down
Right Arrow Turn Right
Left Mouse Button Fire / Respawn

TIPS
WALKTHROUGH

MISSION COMPLETED WITH SUPERSPY DIFFICULTY AND WITH NO DEATHS

Thank you for participating to this short but challenging and fun campaign goes to:
Hanzu
Palyarmerc
Slayer








©2002 Monolith Productions, Inc. ©2002 Twentieth Century Fox Film Corporation. Fox Interactive, No One Lives Forever and their respective logos are trademarks of Twentieth Century Fox Film Corporation. Monolith and A Spy In H.A.R.M's Way are trademarks of Monolith Productions, Inc. Sierra and the Sierra logo are trademarks of Sierra Entertainment, Inc. The ratings icon is a trademark of the Interactive Digital Software Association, Sierra Entertainment, Vivendi Universal Games, Vivendi Universal Publishing. Fox Interactive and Monolith Productions have no association with and take no responsibility for the community fan sites to which this site is linked or the content thereon.