HanzuGame Society
Hidden & Dangerous 2 Sabre Squadron Multiplayer Demo V1.11.0
coop marathon
PAGE UPDATED 7.3.2010
MARATHON STARTED 20.11.2007
MARATHON COMPLETED 27.11.2007

Prologue
When Hidden & Dangerous 2 was released, it didn't have cooperative gamemode, but it came out later with Hidden & Dangerous 2 Sabre Squadron expansion. The purpose of this campaign is to get to know this free demo and learn the basics of H&D2 Sabre Squadron game interface. Before we begin you need to download and install it. As always we use the highest difficulty setting available and after all we would not want to complete this single mission demo too easily.

SERVER SETTINGS FOR COOPERATIVE

SERVER COMMANDS
MIN
MAX
HANZUGAME USES

CAN
BE
CHANGED
DURING
GAME
3rdpersonview
0 = no
1 = yes
1 (without 3rdpersonview coopdifficulty would be too much beyond very hard, so it has to be used to balance the advantages enemy AI has over human players) yes, but changing it will lock to the last view
allowcrosshair
0 = no 1 = yes 1 (without allowcrosshair coopdifficulty would be too much beyond very hard, so it has to be used to balance the advantages enemy AI has over human players) yes
allowrespawn (= allowlatespawn)
0 = no (only possible in objectives)
1 = yes (always set to 1 in cooperative or 5th & 6th player have trouble to join)
1
yes
allowvehicles
0 = no 1 = yes 1
yes
autorestart
0 = no 1 = yes (only possible in dedicated) 0
no
autoteambalance
0 = no 1 = yes (only possible in objectives or occupation, never set to 1 in cooperative or only one player can join) 0
yes
coopdifficulty
1 (easy)
4 (very hard) 4 (it has always been out trademark to play with maximum difficulty, but with few aids)
yes
cooplives / respawn number
-1 (No limits)
99 (only possible in cooperative) 0
yes
dedicated
0 = no 1 = yes 1
no
domain
local (= LAN)
internet
internet
yes
fallingdmg
0 = no 1 = yes 1 (for more realism)
yes
friendlyfire
0 = no 1 = yes (only possible in cooperative, objectives or occupation) 1 (for more realism) yes or no, need human players to test
floodprotect
0 = no
1 = on
1
yes
inversedamage
0
200 (only possible in cooperative, objectives or occupation) 0 (for more realism) yes or no, need human players to test
mapname
brest sicily2 (varies)
no
maxclients
0 (2 with launcher)
6 (in cooperative) 32 (in objectives, occupation and deathmatch)
6
yes
maxfreq
0 (should never be under 20)
999 (default is 50, changing this may bring connection problems or weapon malfunction)
50
yes
maxinactivity
0 = off
99999 s
0
yes
maxping
0 = off
9999 ms
0
yes
password


"NDBRE"
yes
pointlimit
0 = no
1 = yes (only possible in occupation or deathmatch)
0
yes
port

65535
11001
no
roundlimit (round time limit)
1 = no
99min
1
yes
roundcount
0
20
1 (to erase death count)
yes
respawntime
3 s
600s = 10min / 5940 s (only possible with allowrespawn = 1) 600 s
yes
server (this command starts the server)




sessionname
allowed characters incluce . and @
not allowed characters include /
http:relay.pp.fi no
spawnonstart
0 = spawnplace can be chosen
1 = spawnplace is startplace (only possible with allowrespawn = 1) 1
yes
spawnprotection
0 = no
15 s
0
yes
style
cooperative cooperative cooperative no
teamlives / team respawn
0 = no 1 = yes
0
yes
voicechat
none vr12 / sc03 / sc06 / truespeech / gsm / adpcm / pcm
none (better save the bandwith for the game itself)
yes
warmup
1 = no
120s = 2min / 5940 s
1
yes
red = only affects when respawn is used
bold = this setting has unknow effects

SERVER BUGS
autoteambalance 1 with style cooperative will let only one player join game
allowrespawn 0 with style cooperative will prevent players to spawn at start
HD2 server laucher setting 'Round time limit' slider maximum is at 3h 0min when it actually is 1h 39min
HD2 server laucher setting 'Respawn time' slider minimum is at 0s when it actually is 3s
HD2 server laucher setting 'Spawn protection' slider maximum is at 30s when it actually is 15s
HD2 server laucher setting 'Warmup' slider minimum is at 0s when it actually is 1s
HD2 server laucher is missing 'spawnonstart' setting
HD2 server laucher is missing 'floodprotect' setting


The game has two keysetups as seen in two tables below. I recommend use of the first and default one.

STANDARD SETUP 1


ESC
OPTIONS MENU ON/OFF
F4
SAVE
F11
SCREENSHOT (SERVERNAME[0000].tga)
§
CONSOLE & PAUSE
1
SELECT SOLDIER 1
2
SELECT SOLDIER 2
3
SELECT SOLDIER 3
4
SELECT SOLDIER 4
BACKSPACE
DROP ITEM
TAB
SWITCH SOLDIER
Q
TACTICAL MODE SPRINT
W
TACTICAL MODE RUN
E
TACTICAL MODE WALK
R
TACTICAL MODE SLOW
T
TELL EVERYBODY
Y
TELL TEAM
I
INVENTORY
P
PLAYER SCREEN
PAUSE
Å
PREVIOUS WEAPON
¨¨ TREEMA NEXT WEAPON
ENTER
RELOAD
A
TACTICAL MODE LAY
S
GAME INFO
TACTICAL MODE CROUCH
D
TACTICAL MODE STAND
G
THROW GRENADE
TACTICAL MODE REGROUP
H
TACTICAL MODE SIGNAL 1
J
JUMP
TACTICAL MODE SIGNAL 2
Z
TACTICAL MODE PASSIVE
X
TACTICAL MODE DEFENSIVE
C
CAMERA VIEW
TACTICAL MODE AGGRESSIVE
V
MENU SMALL/OFF/NORMAL
B
BINOCULARS
M (hold)
MAP ON
RIGHT SHIFT
LIE DOWN
LEFT CTRL
TACTICAL MODE ROTATE
LEFT START
SWITCH TO WINDOWS
LEFT ALT
HAND BRAKE
SPACE
TACTICAL MAP ON/OFF
RIGHT START
SWITCH TO WINDOWS
RIGHT CTRL
CROUCH
HOME CLIMB
PAGE DOWN
TACTICAL MODE MOVE UP
DEL
LEAN LEFT
TACTICAL MODE COMMAND ALL
END
SECONDARY ACTION
PAGE DOWN
LEAN RIGHT
TACTICAL MODE MOVE DOWN
ARROW UP
MOVE FOWARD
TACTICAL MODE MOVE FOWARD
ARROW LEFT
STRAFE LEFT
TACTICAL MODE MOVE LEFT
ARROW DOWN
MOVE BACK
TACTICAL MODE MOVE BACKWARD
ARROW RIGHT
STRAFE RIGHT
TACTICAL MODE MOVE RIGHT
NUM 0
COMMAND ALL
TACTICAL MODE DELETE
NUM 1
COMMAND 1
NUM 2
COMMAND 2
TACTICAL MODE ROTATE DOWN
NUM 3
COMMAND 3
NUM 4
COMMAND 4
TACTICAL MODE ROTATE LEFT
NUM 5
COMMAND 5
NUM 6
COMMAND 6
TACTICAL MODE ROTATE RIGHT
NUM 8
TACTICAL MODE ROTATE UP
NUM .
TACTICAL MODE DELETE ALL
NUM +
TACTICAL MODE ZOOM IN
NUM -
TACTICAL MODE ZOOM OUT
NUM * TACTICAL MODE CAMERA SENSITIVITY
NUM / TACTICAL MODE OPTIONS
LEFT BUTTON
PRIMARY FIRE
M. WHEEL UP
INCREASE SPEED
M. WHEEL DOWN
DECREASE SPEED
MIDDLE BUTTON
ACTION MENU
RIGHT BUTTON
ACTION BUTTON
UNUSED KEYS IN STANDARD SETUP 1 ARE:
U
O
CAPS LOCK
F
K
L
Ö
Ä
'
LEFT SHIFT
<
N
,
.
-
RIGHT ALT



STANDARD SETUP 2


ESC
OPTIONS MENU ON/OFF
F4
SAVE
F11
SCREENSHOT (SERVERNAME[0000].tga)
§
CONSOLE & PAUSE
1
SELECT SOLDIER 1
2
SELECT SOLDIER 2
3
SELECT SOLDIER 3
4
SELECT SOLDIER 4
BACKSPACE
DROP ITEM
TACTICAL MODE DELETE
TAB
SWITCH SOLDIER
Q
LEAN LEFT
TACTICAL MODE STAND
W
MOVE FOWARD
TACTICAL MODE CROUCH
E
LEAN RIGHT
TACTICAL MODE LAY
R
RELOAD
T
TELL EVERYBODY
Y
TELL TEAM
I
INVENTORY
P
PLAYER SCREEN
PAUSE
CAPS LOCK
TACTICAL MAP ON/OFF
A
STRAFE LEFT
TACTICAL MODE SPRINT
S
MOVE BACK
TACTICAL MODE RUN
D
STRAFE RIGHT
TACTICAL MODE WALK
F
TACTICAL MODE SLOW
G
THROW GRENADE
TACTICAL MODE REGROUP
Ä
ACTION MENU
LEFT SHIFT
CROUCH/STAND UP
Z
PREVIOUS WEAPON
TACTICAL MODE AGRESSIVE
X
CLIMB
TACTICAL MODE DEFENSIVE
C
CAMERA VIEW
TACTICAL MODE PASSIVE
V
MENU SMALL/OFF/NORMAL
TACTICAL MODE SIGNAL 1
B
BINOCULARS
TACTICAL MODE SIGNAL 2
M (hold)
MAP ON
LEFT CTRL
LIE DOWN/STAND UP
LEFT START
SWITCH TO WINDOWS
LEFT ALT
NEXT WEAPON
SPACE
ACTION BUTTON
RIGHT ALT
HAND BRAKE
RIGHT START
SWITCH TO WINDOWS
RIGHT CTRL
TACTICAL MODE ROTATE
PAGE UP
TACTICAL MODE MOVE UP
DEL
TACTICAL MODE DELETE ALL
PAGE DOWN
TACTICAL MODE MOVE DOWN
ARROW UP TACTICAL MODE MOVE FOWARD
ARROW LEFT TACTICAL MODE MOVE LEFT
ARROW DOWN
TACTICAL MODE MOVE BACKWARD
ARROW RIGHT
TACTICAL MODE MOVE RIGHT
NUM 0
COMMAND ALL
NUM 1
COMMAND 1
NUM 2
COMMAND 2
TACTICAL MODE ROTATE DOWN
NUM 3
COMMAND 3
NUM 4
COMMAND 4
TACTICAL MODE ROTATE LEFT
NUM 5
COMMAND 5
NUM 6
COMMAND 6
TACTICAL MODE ROTATE RIGHT
NUM 8
TACTICAL MODE ROTATE UP
NUM +
TACTICAL MODE ZOOM IN
NUM -
TACTICAL MODE ZOOM OUT
NUM * TACTICAL MODE CAMERA SENSITIVITY
NUM / TACTICAL MODE OPTIONS
LEFT BUTTON
PRIMARY FIRE
M. WHEEL UP
INCREASE SPEED
M. WHEEL DOWN
DECREASE SPEED
MIDDLE BUTTON
JUMP
RIGHT BUTTON
SECONDARY FIRE
UNUSED KEYS IN THIS STANDARD SETUP 2 ARE:
U
O
Å
¨¨ TREEMA
ENTER
H
J
K
L
Ö
'
<
N
,
.
-
RIGHT SHIFT

SOLDIERS

There are 30 soldiers to choose from. Following table demostrates the wide skill differencies among soldiers.
#

Health
Strength
Endurance
Shooting
Stealth
First aid
Lock-picking
1
Douglas Lauer 515
21
75
75
37
15
70
2
John (Smithy) Glesby
585
25
45
71
79
35
17
3
Robert Czakowski
545
25
68
79
54
10
11
4
Herbert (Doc) Bennett
555
25
36
70
35
85
43
5
Sigfrid Hirsch
600
27
32
82
52
10
22
6
Daniel O'Sullivan
645
24
63
67
53
10
26
7
Gregory (Jock) Dean
570
25
70
68
25
48
32
8
Arthur (Bomber) Muncie
545
23
34
78
58
58
10
9
Patrick (Dutch) Mullholland
575
21
60
72
60
10
56
10
James Thomas Russell
635
26
48
71
44
10
18
11
Julian (Gaffer) Cunningham
595
22
55
70
39
60
19
12
Frederick Mallory
560
21
81
65
63
25
49
13
Jan Kratochvil
605
30
28
73
31
30
75
14
David Foreman
535
25
49
74
68
55
15
15
William Broadhurst
540
22
78
71
80
12
12
16
George Wingate
575
34
25
72
49
43
45
17
James (Angel) Saundby
580
31
77
61
42
20
33
18
Andrew Harris
520
28
26
85
71
10
50
19
Simon Finch
550
21
64
65
77
50
30
20
Peter Ash
580
25
50
74
57
18
35
21
Roger Jenkins
610
30
31
86
25
30
40
22
Thomas Wright
565
32
29
83
55
10
20
23
Paul (Scouce) Tatnell
615
25
39
62
62
82
23
24
Larry Smith
570
33
40
63
48
65
41
25
Irwin (Rivet) Carlysle
550
21
56
77
75
10
60
26
Basil Elliot
525
24
65
73
69
22
38
27
Roger Hendry
560
23
72
78
46
10
13
28
George (Flash) Burton
530
29
41
70
73
39
55
29
Harry (Coal) Collins
620
25
52
69
33
33
28
30
Kevin Turner
630
28
59
66
28
35
25

TIPS FOR THIS MISSION

STATISTICS

STATISTICS

Hanzu thanks these 10 players who participated:

capthavocNL
Dyin
Tramp
Johann Wischner
Gottes Tod
Dominic Pyanoe
{GER}GameOveR-G5
Le TuEuR
Paly
Schwarzenegger

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