PAGE UPDATED 23.9.2009



Our goal was complete this demo on extreme difficulty and without player deaths.
The real challenge was to get internet CO-OP to work because of Powered By GameSpy caused join problems.
So we gave up trying and decided to use LAN CO-OP with Hamachi.


DEFAULT KEYS DEFAULT ACTION
MULTIPLAYER ONLY
INSIDE VEHICLE / HOVERCRAFT ONLY
*No vehicles or hovercrafts included in demo version
Mouse or Up Arrow Aim Up

Mouse or Down Arrow Aim Down

Mouse or Left Arrow Rotate Left

Mouse or Right Arrow Rotate Right

Mouse Button 1 Fire Weapon

Mouse Wheel or CAPS LOCK
Change Zoom


§ (key left of key 1)
Multiplayer Text Chat
1
Main Weapon


2
Weapon Attachment


3
Pistol


4
HEAT-RL/Mine


5
Frag Grenade


6
Smoke Grenade


7
Flashbang Grenade


8
Incendiary Grenade


TAB
Switch Character Multiplayer Scores
Q Lean Left

Turn Left
W
Move Forward

Accelerate Vehicle
E Lean Right
Turn Righ
R
Reload Weapon

Align Vehicle
Y


Align Turret
T
Move There Order


T (HOLD)
Regroup On Me Order


O
Objective Screen

A
Strafe Left

Strafe Left
S
Move Backward

Reverse
D
Strafe Right
Strafe Right
F
Suppressive Fire There Order


F (HOLD) + W
Flashbang Grenade There Order


F (HOLD) + A
Frag Grenade There Order


F (HOLD) + S
Incendiary/Proximity Mine There Order


F (HOLD) + D
Smoke Grenade There Order

F (HOLD) + CTRL
Grenade Launcer or Shotgun There Order


G
Throw Grenade


G (HOLD)
Open Grenade Inventory


G (HOLD) + W
Flashbang Grenade


G (HOLD) + A
Frag Grenade


G (HOLD) + S
Smoke Grenade


G (HOLD) + D
Incendiary/Proximity Mine


SHIFT
Aim Mode Toggle


<
Raise Gun With Optics Overhead

Accelerate Hovercraft
X Toggle Prone

C
Toggle Crouch

V
Toggle Night Vision


B
Multiplayer Voice Over IP

CTRL
Switch Weapon

CTRL (HOLD) or Mouse Button 3 (HOLD) Open Weapon Inventory


CTRL (HOLD) or Mouse Button 3 (HOLD) + W
HEAT-RL

CTRL (HOLD) or Mouse Button 3 (HOLD) + A
Main Weapon


CTRL (HOLD) or Mouse Button 3 (HOLD) + D
Pistol


ALT


Switch Position Inside Vehicle
SPACE
Action

(unmapped)


Tilt Vehicle Turret or Hovercraft Gun Up
(unmapped)

Tilt Vehicle Turret or Hovercraft Gun Down
(unmapped)

Rotate Vehicle Turret or Traverse Hovercraft Gun Left
(unmapped)

Rotate Vehicle Turret or Traverse Hovercraft Gun  Right

Here are some screenshots and comments from the successful mission:

As you can see Conflict Denied Ops Demo (and Conflict Denied Ops full game) only support 2 players CO-OP. One nice effect we noticed was that those speaker icons will emit sound waves when we talked each other in Teamspeak so this game seems to have some kind of inbuilt microphone recognition


Start positions. Graves still checking inventory and Lang going past full speed.


Graves reloading SR. Lang covering with LMG.


Craves zooming with his SR default mode. Zoom magnifies the center part slightly and shows some HUD style info like zoom,  magazines and ammo on clip.


Graves can peek strong only when SR is in shotgun(?) mode.


Checking if anything survived after Lang grenaded the corridor.


Lang jumping through a hole just to test his skills. :)


Graves is setting C4 to take out the dump. Only he knows how to do this.


Explosion killed the electricity. Meeting the dark man in dark corridor.


Nightvision on and visiting secret dark room that opened after we exploded the dump. There is always 2 enemy spawn behind you after the dump explosion.


Waiting for helicopter do fall down after shooting only its side gunner. (Not so realistic at all, but we don't mind)


The demo was easy even with extreme difficulty and we completed at the first try and completed without player deaths after third try.


Stats page 1. No deaths :)


Stats page 2.


Stats page 3.


Stats page 4. Well we always shot objects out of our way and exploded pretty much everything that explodes. Not really good for accuracy but efficient.


BUGS WE FOUND:
If you don't call Powered By GameSpy a big bug, then only thing we noticed is that when you walk over enemy corpse you can't see it moving, but if your teammate does the same you can see enemy corpse limbs moving when kicked.  One similar thing is that if you bang objects around (with SPACE key) your teammate may see those objects to be in different side of a room compared to what you see yourself. As a conclusion network protocol is not made to be too accurate since enemy corpse and object coordinates are not syncronized to be same for both players.

END WORDS:
Hantta said he saw one full version of this game in sales bin for 5 euros. I say this game is well worth that kind of price even though it is only limited to 2 player co-op and mainly because of that has badly flopped on PC version sales.

Hanzu thanks
Hantta for completing this demo with him!

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