Rainbow Islands Special Items

These are items that have some special significance or effect other than just giving you points.

For every third enemy that you kill you'll get a special item instead of a points item. Seven standard powerup items will always appear in the same order and then the 8th will be a different item whose type depends on how many of certain other items you have collected or other things that you've done.

Like with Bubble Bobble, counters are kept with to see which items to give you. These counters are kept after the game finishes and will last until the arcade machine is rebooted (or you exit your emulator).

Standard Powerups

These items give you extra rainbowing power or speed and always appear in the same order.

order item points effect
1 red shoe 100 fast movement
2 red potion 100 make an extra rainbow (maximum 3)
3 yellow potion 100 make fast rainbows
4 red potion (again) 100 make an extra rainbow (maximum 3)
5 yellow star 100 7 stars fire upwards to kill enemies
6 crystal ball 5000 enemies become Bubble Bobble characters when they die
7 red star 200 16 stars fire upwards and downwards to kill enemies
8 an item from below, depending on what you deserve

Special Powerups

These items have special effects and appear in the 8th slot mentioned above, depending on which one you deserve. They are put into categories of similar items.

Rings

Rings just give you extra points until the end of a level. What you have to do to get the points depends on the colour of the ring.

item points effect reason
ring with blue stone 1000 10 points for walking a step collected 3 red potions
ring with red stone 1000 100 points for making a rainbow collected 3 red shoes
ring with violet stone 1000 1000 points for jumping collected 3 yellow potions

Tiaras

The tiaras give you nice ways of killing the monsters with stars.

item points effect reason
indigo tiara 1000 stars fall from the sky, just like in Bubble Bobble killed 120 enemies by dropping rainbows
green tiara 2000 stars fly out from the end of your rainbow if you jump on it (16 times) protection fairy has killed 20 enemies
red tiara 3000 stars fly out from you when you jump (8 times) killed 30 enemies with yellow star

Lamps

The lamps give you points or powerups.

item points effect reason
yellow lamp 2000 all hidden items become 10k point money bags collected 10 yellow stars
red lamp 2000 five large money bags fall down (100k each) - catch them while they're falling collected 20 red stars (any sort of red star explosion counts)
blue lamp 2000 gives you all the rainbow powerups collected 5 goblets

Staffs

If you pick up a staff then when you jump on your rainbows and crush them, they'll turn into a number of items for you to pick up. This happens 9 times; the type of item depends on the colour of the cane and the points vary as well.

item points effect reason
red cane 500 rainbows make for 400 points when they fall collect 7 red diamonds
orange cane 500 rainbows make for 500 points when they fall collect 7 orange diamonds
yellow cane 500 rainbows make for 600 points when they fall collect 7 yellow diamonds
green cane 500 rainbows make for 700 points when they fall collect 7 green diamonds
blue cane 500 rainbows make for 800 points when they fall collect 7 blue diamonds
indigo cane 500 rainbows make for 900 points when they fall collect 7 indigo diamonds
violet cane 500 rainbows make for 1000 points when they fall collect 7 violet diamonds

Bottles

If you pick up one of these bottles then you'll get a large item in the chest at the end of the level along with little items of the same kind. The large item that you get depends on the colour of the bottle but they're all worth 100000 points! The little items are still only worth 500 points.

If you've collected all the little diamonds on an Island and you get a bottle on the 4th stage of that Island then you won't get a big food item, you'll get your big diamond.

item points effect reason
red bottle 300 collect 2 red staffs
orange bottle 300 collect 2 orange staffs
yellow bottle 300 collect 2 yellow staffs
green bottle 300 collect 2 green staffs
blue bottle 300 collect 2 blue staffs
indigo bottle 300 collect 2 indigo staffs
violet bottle 300 collect 2 violet staffs

Sceptres

The sceptres give you hints about finishing the game properly. These hints will appear at the end of the round and can also be obtained by typing in codes at the title screen. The actual hints are given in the in-game hints section.

item points effect reason
orange sceptre 2000 hint A collect 6 red crowns
blue sceptre 2000 hint B collect 6 blue crowns
yellow sceptre 2000 hint C collect 6 gold crowns
 
orange sceptre 2000 hint D collect 6 red crowns on secret islands
blue sceptre 2000 hint E collect 6 blue crowns on secret islands
yellow sceptre 2000 hint F collect 6 gold crowns on secret islands

Miscellaneous and Rare Items

item points effect reason
rainbow star 0 extra life collected all 7 diamonds 30 times
peacock feather 400 protection fairy flies around you until the end of the level had "Hurry Up!" 6 times
blue goblet 500 kills all enemies on the screen collected any 15 potions
protection cape 1000 protects you completely until the end of the level died 10 times
balloon 1000 coloured balloons float up the screen for 16 seconds - jump on them or shoot them for points (10, 20 or 30 depending on the balloon's colour) collected 2 sceptres
bell 2000 bell rings when you're standing on a hidden item (lasts one round) appears every 20th round
wand 2000 all hidden items become red stars collected 2 capes
lightning cross 3000 fires 9 big lightning bolts which kill enemies that they hit collected 2 rings
rainbow cross 3000 lets you shoot 4 fast rainbows for the current stage collected 3 lamps
rainbow potion 3000 4 protective globes surround you, killing enemies played 27 rounds
blue potion 3000 ? ?
clock 3000 all monsters freeze for about 10 seconds collected 3 tiaras
book 3000 gives you wings collect 8 red shoes
rainbow necklace 5000 gives you all 7 diamonds in order instantly played 77 rounds since game started
rainbow special 10000 powerups become permanent when collected (fast rainbow, double rainbow, fast running and fairy!) 33 credits have been used
comet 10000 random effect one of any other item on here collected 2 crosses

Diamonds

Diamonds appear when enemies are killed by having rainbows dropped on them or being hit by stars. They are all worth 700 points. You need to collect all of them on an Island in order to get big diamonds which are important for the real ending. The colour depends on where on the screen they appear, from left to right: red, orange, yellow, green, blue, indigo and violet. If you collect them in that order then you get access to a secret room on that Island.

Big Diamonds

These appear when you defeat the boss at the end of an Island if you have collected all the little diamonds on that Island.
They're all worth 100000 points!

Island colour
1 red
2 orange
3 yellow
4 green
5 blue
6 indigo
7 violet

Big Items

These appear when you defeat the boss at the end of an Island if you have not collected all the little diamonds on that Island.
They're all worth 100000 points!

Island item
1 big beetroot
2 big apricot
3 big banana
4 big green grapes
5 big slice of cake
6 big bag of money
7 big violet grapes

Big Special Items

These items appear in the secret rooms that you can get to if you collect all the diamonds in order. They give you a permanent effect that stays even if you die. Pictures will appear when available.

Island item effect
- big silver door takes you to the secret room (and out again)
1 big shoe permanent fast movement
2 big red potion permanent double rainbows
3 big yellow potion permanent fast rainbows
4 big wing book permanent wings
5 big gold door there are two of these doors - one with a 7 under it and one with an 8 under it - they will teleport you to Island 7 or 8 respectively
6 big peacock feather permanent protection fairy
7 big continue book allows continue after Island 7
8 big gold coin turns all hidden items to gold bags
9 big bubble lets you shoot sideways rainbows


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This page last changed 2012/11/16